[header(is_skippable=false, is_tutorial=true)] [inputblocker(blockInput=true)] [battle.pause(pause=true)] [tutorial(focusWidth=100, focusHeight=100, animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", protectTime=0.5, dialogHead="$avatar_amiya", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y", tileY=23, tileX=21)]比赛时,我们可以通过各种方式来获得分数,<@tu.kw>击落这些“宝石飞翼”无人机就能获得<@tu.kw>分数奖励。 [battle.pause(pause=false)] [battle.delay(time=2.5)] [inputblocker(blockInput=true)] [battle.pause(pause=true)] [tutorial(focusX=52, focusY=-37, focusWidth=228, focusHeight=42, animStyle="Highlight", focusStyle="HighlightRect", black="$f_tut_black", protectTime=0.5, dialogHead="$avatar_amiya", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y", anchor="Top")]这样我们就<@tu.kw>得到分数了! [battle.pause(pause=false)] [battle.delay(time=3)] [battle.pause(pause=true)] [tutorial(focusWidth=180, focusHeight=180, animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", protectTime=0.5, dialogHead="$avatar_amiya", tileY=17, tileX=20)]同时也要小心,赛道中会出现很多意想不到的敌人,对比赛造成干扰。 [tutorial(focusWidth=180, focusHeight=180, animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", protectTime=0.5, dialogHead="$avatar_amiya", tileY=17, tileX=20)]敌人的目标是漂流艇上的<@tu.kw>全手动推进器,推进器一旦受损,一定时间内就<@tu.kw>无法继续输出动力。 [popupdialog(dialogHead="$avatar_amiya", black="$f_tut_black", protectTime=0.5)]不过不用担心,博士,我来帮你解决这个麻烦! [battle.pause(pause=false)]